INVICTUS 210 BETA 15.21
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INVICTUS 210 BETA 15.21
A F2P Solo Rally Season 2

Miyamoto’s Lineup for F2P PLAYERS at Season 2

Created by Enes Kibar
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Power Score
8,251.5
Miyamoto Musashi 5.4
Tribhuwana 4.5
Yodit 5.0
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Commanders

Miyamoto Musashi
Commander
Lv.160

Skills

Flash of Yang 40
Commander

Flash of Yang · Lv 40

(Commander skill) Deals might damage to up to 3 enemy troops in the fan-shaped area in front (damage rate: 425%, might bonus) and reduces the skill damage of the targets by 20% (might bonus) for 6s. Grants 120 initial rage upon entering battle.

Damage425% + Might×0.003
ActivationRage 250
Self-20% for 6s (might bonus)
Moment of Yin 40
Signature

Moment of Yin · Lv 40

(Signature skill) Deals 1 instance of might damage to the enemy (damage rate: 390%, might bonus) and has a/an 45% chance to let the hero with the highest might (excluding the caster) cast a signature active skill or a turn-based skill.

Damage390% + Might×0.003
Activation25% / turn
Highest Might+45% (conditional)
High Spirit 40
◆ ◆ ◆ ◆ ◆

High Spirit · Lv 40 · 5★

Increases the activation chance of the hero's active skills by 18% (22.5% for charging skills).

TypePassive
Activation100% / turn
-> Activation+18%
-> Charging Activation Bonus+22.5%
Furious Charge 40
◆ ◆ ◆ ◆ ◆

Furious Charge · Lv 40 · 5★

Every time the hero activates their signature skill (except for passive skills), increases the hero's might damage by 19.5%. Up to 5 stacks.

TypePassive
Activation100% / turn
-> Might Dmg+20% (conditional)

Gear

IV IV IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Swordsmen's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV All Unit Types’ Defense +16.0% IV All Unit Types’ Health +8.0% IV Hero’s Unit Capacity +4,000
IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Swordsmen's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Might +36

Signet Ring

IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Swordsmen's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Active Skill Damage +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Swordsmen's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV All Unit Types’ Health +8.0% IV Hero’s Might +36 IV Hero’s Active Skill Damage +12.0%

Talent Tree

Horse

Dark

Lv20
Tribhuwana
Lv.160

Skills

Regal Radiance 40
Commander

Regal Radiance · Lv 40

(Commander skill) Recovers your units (recovery rate: 650%, might bonus) and reduces the enemy commander's armor by 60 for 9s.

ActivationRage 250
Self+650% (might bonus)
Enemy-60 for 9s
Ode to Java 40
Signature

Ode to Java · Lv 40

(Signature skill) Increases the activation chance of your commander's signature active skill by 13%. Recovers your units (recovery rate: 200%, might bonus) when your commander uses their signature active skill every 4 times. After entering a battle for 3s, increases your commander's signature active skill activation chance by an extra 50% for 12s (this effect can be triggered every 30s and can be triggered again only after leaving battle).

Activation100% / turn
Self+200% (conditional) (might bonus)
-> Activation+13% (Main Cmdr)
-> Sig Activation+50% for 12s (Main Cmdr)
Righteous Judgement 40
◆ ◆ ◆ ◆ ◆

Righteous Judgement · Lv 40 · 5★

Enters charging state. After 3s, deals might damage to the enemy troop (damage rate: 395%, might bonus) and reduces all enemy heroes' might and strategy by 60 (might bonus) for 3s.

TypeActive
Damage395% + Might×0.003
Activation25% / turn
Enemy-60 for 3s (might bonus)
Enemy-60 for 3s (might bonus)
King’s Blade 40
◆ ◆ ◆ ◆ ◆

Gear

IV IV IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Swordsmen's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV All Unit Types’ Health +8.0% IV All Unit Types’ Defense +16.0% IV Hero’s Unit Capacity +4,000
IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Swordsmen's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s All Attributes +18

Signet Rings

IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Swordsmen's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Turn-Based Skill Damage +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Swordsmen's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV All Unit Types’ Health +8.0% IV Hero’s All Attributes +18 IV Hero’s Turn-Based Skill Damage +12.0%

Talent Tree

Horse

Mountain Thunder

Lv20
Yodit
CMD 3 Yodit
Lv.160

Skills

Wrath-forged Blade 40
Commander

Wrath-forged Blade · Lv 40

(Commander skill) Deals 3 instances of might damage to up to 3 enemy troops within the fan-shaped area in front (damage rate: 110%, might bonus). When there are 4 stacks of Deterrence, consumes these 4 stacks and changes to 5 instances of might damage (damage rate: 110%, might bonus). Grants 100 initial rage upon entering battle.

Damage110% + Might×0.003
Damage 2110% + Might×0.003
ActivationRage 250
Shadow of Terror 40
Signature

Shadow of Terror · Lv 40

(Signature skill) Deals might damage once to the target (damage rate: 300%, might bonus) and adds 1 stack of Deterrence, with each stack of Deterrence increasing the hero's might by 30, up to 4 stacks. Also, there is a/an 2.98% chance to enter the damage immunity state for 1s, during which all damage is ignored.

Damage300% + Might×0.003
Activation30% / turn
Self+30 (permanent)
Executor 40
◆ ◆ ◆ ◆ ◆

Executor · Lv 40 · 5★

Increases the hero's signature active skill activation chance by 15%. Every time the hero activates a signature active skill, there is a/an 80% chance to increase the skill damage by 80%.

TypePassive
Activation100% / turn
-> Signature Activation+15%
-> Secondary Strike Dmg+80%
Furious Charge 40
◆ ◆ ◆ ◆ ◆

Furious Charge · Lv 40 · 5★

Every time the hero activates their signature skill (except for passive skills), increases the hero's might damage by 19.5%. Up to 5 stacks.

TypePassive
Activation100% / turn
-> Might Dmg+20% (conditional)

Gear

IV IV IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Swordsmen's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV All Unit Types’ Defense +16.0% IV All Unit Types’ Health +8.0% IV Hero’s Unit Capacity +4,000
IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Swordsmen's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Might +36

Signet Rings

IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Swordsmen's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Active Skill Damage +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Swordsmen's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV All Unit Types’ Health +8.0% IV Hero’s Might +36 IV Hero’s Active Skill Damage +12.0%

Talent Tree

Horse

Dark

Lv20

Discussion

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