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INVICTUS 210 BETA 15.21
S+ Low Spender Whale Solo C&R Swarm Rally Season 4

Miyamoto Tanky OpenField – Rally combo Season 4

Kassandra
~Kassandra~ Member since Mar 2026
❤️ 3 · 6 Followers · 15 Following · View Profile →
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Power Score
8,463.2
Miyamoto Musashi 6.7
Lagertha 5.8
Mehmed II 5.8
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Commanders

Miyamoto Musashi
Commander
Lv.160

Skills

Flash of Yang 40
Commander

Flash of Yang · Lv 40

(Commander skill) Deals might damage to up to 3 enemy troops in the fan-shaped area in front (damage rate: 425%, might bonus) and reduces the skill damage of the targets by 20% (might bonus) for 6s. Grants 120 initial rage upon entering battle.

Damage425% + Might×0.003
ActivationRage 250
Self-20% for 6s (might bonus)
Moment of Yin 40
Signature

Moment of Yin · Lv 40

(Signature skill) Deals 1 instance of might damage to the enemy (damage rate: 390%, might bonus) and has a/an 50% chance to let the hero with the highest might (excluding the caster) cast a signature active skill or a turn-based skill.

Damage390% + Might×0.003
Activation28% / turn
Highest Might+50% (conditional)
High Spirit 40
◆ ◆ ◆ ◆ ◆

High Spirit · Lv 40 · 5★

Increases the activation chance of the hero's active skills by 18% (22.5% for charging skills).

TypePassive
Activation100% / turn
-> Activation+18%
-> Charging Activation Bonus+22.5%
Furious Charge 40
◆ ◆ ◆ ◆ ◆

Furious Charge · Lv 40 · 5★

Every time the hero activates their signature skill (except for passive skills), increases the hero's might damage by 19.5%. Up to 5 stacks.

TypePassive
Activation100% / turn
-> Might Dmg+20% (conditional)

Gear

IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV All Unit Types’ Health +8.0%
IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Might +36

Signet Ring

IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Active Skill Damage +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV All Unit Types’ Health +8.0% IV Hero’s Active Skill Damage +12.0% IV Hero’s Might +36

Talent Tree

Horse

Mountain Thunder

Lv20
Lagertha
Lv.160

Skills

Berserker's Shield Dance 40
Commander

Berserker's Shield Dance · Lv 40

(Commander skill) Deals 3 instances of might damage to enemy troops (damage rate: 150%, might bonus), causes the hero to ignore 10% defense when dealing damage, and increases the activation chance of signature active skills by 5% for 6s. Grants 50 initial rage upon entering battle.

Damage150% + Might×0.003
ActivationRage 250
-> Def Ignore+10%
-> Activation+5% for 6s
Valkyrie's Edge 40
Signature

Valkyrie's Edge · Lv 40

(Signature skill) Deals might damage to the enemy troop (damage rate: 210%, might bonus) with a/an 15% chance (increases by 10% every 3s, up to 10%) to ignore 15% of enemy defense. Applies "Judgment" to your hero and the commander. When activating signature active skills, there is a/an 30% chance to activate the skill an additional time (damage reduced by 30%, maximum 1 trigger per turn).

Damage210% + Might×0.003
Activation25% / turn
Self+10% (conditional)
Self+30% (conditional)
Self+60% (conditional)
Self+100% (conditional)
Self+65% (conditional)
Main Cmdr+65% (conditional)
-> Def Ignore+15%
Raging Bloodline 40
◆ ◆ ◆ ◆ ◆

Raging Bloodline · Lv 40 · 5★

After using 3 signature active skills, increases the might of your hero with the highest might by 50, increases their damage by 10% (might bonus), and reduces the critical strike damage taken by 30% for 6s.

TypePassive
Activation100% / turn
Highest Might+50 (conditional)
-> All Damage+10% (might bonus)
-> Crit Dmg Taken-30% for 6s
High Spirit 40
◆ ◆ ◆ ◆ ◆

High Spirit · Lv 40 · 5★

Increases the activation chance of the hero's active skills by 18% (22.5% for charging skills).

TypePassive
Activation100% / turn
-> Activation+18%
-> Charging Activation Bonus+22.5%

Gear

IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Unit Capacity +4,000
IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Might +36

Signet Ring

IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Active Skill Damage +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Unit Capacity +4,000 IV Hero’s Might +36 IV Hero’s Active Skill Damage +12.0%

Talent Tree

Horse

Moon Wash

Lv20
Mehmed II
Lv.160

Skills

Sultan Caesar 40
Commander

Sultan Caesar · Lv 40

(Commander skill) Increases the damage dealt by nearby allied troops (up to 3 troops, your other troops will be prioritized) by 18%. Upon taking skill damage, recovers units equal to 15% of the damage taken for 9s. Grants 100 initial rage upon entering battle.

ActivationRage 250
-> All Damage+18% (Main Cmdr)
Fatih 40
Signature

Fatih · Lv 40

(Signature skill) Once every 6s, there is a/an 70% chance to trigger the following effects (each effect is checked separately): 1) Reduces your troop's damage taken by 25% (might bonus) for 3s. 2) Increases the damage dealt by your troop's active and secondary strike skills by 30% (might bonus) for 3s.

Activation100% / turn
Every6s
Self+25% (conditional) (might bonus)
Self+30% (conditional) (might bonus)
Self+30% (conditional) (might bonus)
-> Damage Taken DR+70% for 3s (Team) (might bonus)
Owl’s Lament 40
◆ ◆ ◆ ◆ ◆
Peaceful Haven 40
◆ ◆ ◆ ◆ ◆

Peaceful Haven · Lv 40 · 5★

After the hero recovers units, reduces your troop's damage taken by 20% for 3s.

TypePassive
Activation100% / turn
-> Damage Taken+20% (All Heroes)

Gear

IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Unit Capacity +4,000
IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Might +36

Signet Ring

IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Recovery Effect +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Unit Capacity +4,000 IV Hero’s Might +36 IV Hero’s Recovery Effect +12.0%

Talent Tree

Horse

Thundercloud

Lv20

Strategy Notes

Discussion

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