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INVICTUS 210 BETA 15.19
S Low Spender Rally Season 6

Bellevue&Alp Arslan Lineup for LOW SPENDER at Season 6 – Rally Monster

Excalybur
Excalybur Verified Strategist First Lineup Top Builder Scout ⚔️ Admin
Excalybur♛ Member since Feb 2026
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Power Score
13,497.0
Bellevue 6.6
Alp Arslan 8.5
Mehmed II 7.1
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Commanders

Bellevue
Commander
Lv.160

Skills

Imminent Tempest 40
Commander

Imminent Tempest · Lv 40

(Commander skill) Deals 3 instances of might damage to the target (damage rate: 200%, might bonus), increasing the hero's might damage by 35% (might bonus) for 6s. Grants 100 initial rage upon entering battle.

Damage200% + Might×0.003
ActivationRage 300
-> Might Dmg+35% for 6s (might bonus)
Black Tide 40
Signature

Black Tide · Lv 40

(Signature skill) There is a/an 75% chance to enter the double attack state for 3s. Increases the hero's might by 150 and reduces their armor by 0 for every 6 normal attacks launched, for 9s.

Activation100% / turn
Self+75% (conditional)
Self+150 (conditional)
Weak Spot Attack 40
◆ ◆ ◆ ◆ ◆

Weak Spot Attack · Lv 40 · 5★

After launching a normal attack, deals might damage to the enemy troop (damage rate: 370%, might bonus) and increases the hero's damage by 30% (might bonus) for 3s.

TypeSecondary Strike
Damage370% + Might×0.003
Activation20% / turn
-> All Damage+30% for 3s (might bonus)
Pay in Blood 40
◆ ◆ ◆ ◆ ◆

Pay in Blood · Lv 40 · 5★

After launching a normal attack, deals might damage to the enemy troop (damage rate: 370%, might bonus) and recovers your units (recovery rate: 120%, might bonus).

TypeSecondary Strike
Damage370% + Might×0.003
Activation25% / turn
Self+120% (might bonus)

Gear

IV IV IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Archers's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV All Unit Types’ Attack +16.0% IV All Unit Types’ Health +8.0% IV Hero’s Unit Capacity +4,000
IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Archers's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Might +36

Signet Ring

IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Archers's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Secondary Strike Skill Damage +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Archers's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV All Unit Types’ Health +8.0% IV Hero’s Might +36 IV Hero’s Secondary Strike Skill Damage +12.0%

Talent Tree

Horse

Dark

Lv20
Alp Arslan
Lv.160

Skills

War Lion's Roar 40
Commander

War Lion's Roar · Lv 40

(Commander skill) Deals might damage to up to 3 enemy troops in the fan-shaped area in front (damage rate: 350%, might bonus) and applies the "Flee" effect, causing them to take might damage that ignores 30% defense (damage rate: 50%, might bonus) every second for 9s. Grants 100 initial rage upon entering battle.

Damage350% + Might×0.003
DoT / s50% + Might×0.003
ActivationRage 250
-> Def Ignore+30%
Earthsplitting Hoof 40
Signature

Earthsplitting Hoof · Lv 40

(Signature skill) Applies the "Flee" effect to the enemy troop, causing them to take might damage that ignores 25% defense (damage rate: 0%, might bonus) every second for 9s. If the enemy troop already has the "Flee" state applied by your troop, immediately settles the existing "Flee" state (up to 1 settlement per 3s). Earthsplitting Hoof cannot cause critical strike damage.

Damage15% + Might×0.003
DoT / s40% + Might×0.003
Activation65% / turn
Self+100% (conditional)
Self+5% (conditional)
-> Def Ignore+25%
Valorous Reputation 40
◆ ◆ ◆ ◆ ◆

Valorous Reputation · Lv 40 · 5★

Deals might damage to the enemy troop (damage rate: 160%, might damage). If the target is in the Flee state, deals an additional instance of might damage (damage rate: 120%, might bonus). If the target isn't in the Flee state, makes them flee, dealing might damage that ignores 10% defense every second (damage rate: 15%, might bonus) for 6s.

TypeActive
Damage160% + Might×0.003
Activation30% / turn
Self+120% (conditional) (might bonus)
Self+15% (conditional) (might bonus)
-> Def Ignore+10%
High Spirit 40
◆ ◆ ◆ ◆ ◆

High Spirit · Lv 40 · 5★

Increases the activation chance of the hero's active skills by 18% (22.5% for charging skills).

TypePassive
Activation100% / turn
-> Activation+18%
-> Charging Activation Bonus+22.5%

Gear

IV IV IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Archers's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV All Unit Types’ Attack +16.0% IV All Unit Types’ Health +8.0% IV Hero’s Unit Capacity +4,000
IV IV IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Archers's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Might +36 IV Hero’s Might +36 IV Hero’s Might +36

Signet Ring

IV IV IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Archers's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Active Skill Damage +12.0% IV Hero’s Active Skill Damage +12.0% IV Hero’s Active Skill Damage +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Archers's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV All Unit Types’ Health +8.0% IV Hero’s Might +36 IV Hero’s Active Skill Damage +12.0%

Talent Tree

Horse

Mountain Thunder

Lv20
Mehmed II
Lv.160

Skills

Sultan Caesar 40
Commander

Sultan Caesar · Lv 40

(Commander skill) Increases the damage dealt by nearby allied troops (up to 3 troops, your other troops will be prioritized) by 18%. Upon taking skill damage, recovers units equal to 15% of the damage taken for 9s. Grants 100 initial rage upon entering battle.

ActivationRage 250
-> All Damage+18% (Main Cmdr)
Fatih 40
Signature

Fatih · Lv 40

(Signature skill) Once every 6s, there is a/an 70% chance to trigger the following effects (each effect is checked separately): 1) Reduces your troop's damage taken by 25% (might bonus) for 3s. 2) Increases the damage dealt by your troop's active and secondary strike skills by 30% (might bonus) for 3s.

Activation100% / turn
Every6s
Self+25% (conditional) (might bonus)
Self+30% (conditional) (might bonus)
Self+30% (conditional) (might bonus)
-> Damage Taken DR+70% for 3s (Team) (might bonus)
Owl’s Lament 40
◆ ◆ ◆ ◆ ◆
Peaceful Haven 40
◆ ◆ ◆ ◆ ◆

Peaceful Haven · Lv 40 · 5★

After the hero recovers units, reduces your troop's damage taken by 20% for 3s.

TypePassive
Activation100% / turn
-> Damage Taken+20% (All Heroes)

Gear

IV IV IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Archers's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV All Unit Types’ Attack +16.0% IV All Unit Types’ Health +8.0% IV Hero’s Unit Capacity +4,000
IV IV IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Archers's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Might +36 IV Hero’s Might +36 IV Hero’s Might +36

Signet Ring

IV IV IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Archers's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Recovery Effect +12.0% IV Hero’s Recovery Effect +12.0% IV Hero’s Recovery Effect +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Archers's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV All Unit Types’ Health +8.0% IV Hero’s Might +36 IV Hero’s Recovery Effect +12.0%

Talent Tree

Horse

Paladin

Lv20

Discussion

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