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INVICTUS 210 BETA 15.23
S+ Low Spender Whale Kraken Rally Season 6

Lü Bu – Timur – Zhao Yun at Season 6

Excalybur
Excalybur Verified Strategist First Lineup Top Builder Scout ⚔️ Admin
Excalybur♛ Member since Feb 2026
❤️ 7 · 16 Followers · 31 Following · View Profile →
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Power Score
14,879.3
Lu Bu 7.2
Timur 7.3
Zhao Yun 8.5
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Commanders

Lu Bu
Commander
CMD 1 Lu Bu
Lv.160

Skills

One-of-a-kind General 40
Commander

One-of-a-kind General · Lv 40

(Commander skill) Deals might damage to up to 5 enemy troops in a circular area (damage rate: 240%, might bonus, can deal critical strikes). Reduces their movement speed by 10% for 3s. Grants 100 initial rage upon entering battle.

Damage240% + Might×0.003
ActivationRage 200
Self-10% for 3s
Unrivaled Prowess 40
Signature

Unrivaled Prowess · Lv 40

Increases the hero's critical strike rate and makes all the hero's skills able to deal critical strikes. After any of your heroes deals a critical strike, increases the damage of Lü Bu's next customizable skill and there is a chance to deal one more normal attack. The effect lasts 3s (stacks up to 1 time, does not affect the Double Attack effect).

Activation100% / turn
Crit Rate+25% (permanent)
Extra Normal Attack+1 (conditional)
Extra Attack Chance+100% (conditional)
Next Skill Dmg+50% (conditional)
Ripper Tiger 40
◆ ◆ ◆ ◆ ◆

Ripper Tiger · Lv 40 · 5★

After launching a normal attack, deals might damage to the enemy troop (damage rate: 320%, might bonus) and increases the hero's critical strike rate by 15% for 3s.

TypeSecondary Strike
Damage320% + Might×0.003
Activation25% / turn
-> Crit Rate+15% for 3s
Weak Spot Attack 40
◆ ◆ ◆ ◆ ◆

Weak Spot Attack · Lv 40 · 5★

After launching a normal attack, deals might damage to the enemy troop (damage rate: 370%, might bonus) and increases the hero's damage by 30% (might bonus) for 3s.

TypeSecondary Strike
Damage370% + Might×0.003
Activation20% / turn
-> All Damage+30% for 3s (might bonus)

Gear

IV IV IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Cavalry's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV All Unit Types’ Attack +16.0% IV All Unit Types’ Health +8.0% IV All Unit Types’ Health +8.0%
IV IV IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Cavalry's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Might +36 IV Hero’s Might +36 IV Hero’s Might +36

Signet Ring

IV IV IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Cavalry's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Secondary Strike Skill Damage +12.0% IV Hero’s Secondary Strike Skill Damage +12.0% IV Hero’s Secondary Strike Skill Damage +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Cavalry's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV All Unit Types’ Health +8.0% IV Hero’s Might +36 IV Hero’s Secondary Strike Skill Damage +12.0%

Talent Tree

Horse

Mountain Thunder

Lv20
Timur
CMD 2 Timur
Lv.160

Skills

Exotic Cavalry 40
Commander

Exotic Cavalry · Lv 40

(Commander skill) Deals might damage to the enemy troop (damage rate: 500%, might bonus). This damage has a 60% chance to ignore 60% of the target's defense. Grants 150 initial rage upon entering battle.

Damage500% + Might×0.003
ActivationRage 250
-> Def Ignore+60%
Annihilation Blade 40
Signature

Annihilation Blade · Lv 40

(Signature skill) For the first 9s after entering battle, increases the hero's damage dealt by 40%; reduces your troops' damage taken by 15%. Every 9s thereafter, increases the hero's damage dealt by 30% when serving as commander; reduces your troops' damage taken by 15% when serving as second in command. This effect decays by 1/3 every 3s and lasts for 9s.

Activation100% / turn
Self+7.5% (conditional)
Self+3.75% (conditional)
-> All Damage+40%
-> Damage Taken DR+15% (Team)
-> All Damage+30% (Main Cmdr)
-> Damage Taken DR+15% (Team)
Tempered Steel 40
◆ ◆ ◆ ◆ ◆

Tempered Steel · Lv 40 · 5★

After any of your heroes triggers a critical strike, recovers your troop's units (recovery rate: 105%, might bonus) and reduces your troop's damage taken by 5% (might bonus) for 3s (triggers every 6s).

TypePassive
Activation100% / turn
Self+105% (conditional) (might bonus)
-> Damage Taken DR+5% for 3s (Team) (might bonus)
Critical Insight 40
◆ ◆ ◆ ◆ ◆

Critical Insight · Lv 40 · 5★

Increases all your heroes' critical strike rate by 14%. When dealing a critical strike, reduces all enemy heroes' armor by 15. Up to 3 stacks.

TypePassive
Activation100% / turn
Enemy-15 (conditional)
-> Critical Chance+14% (All Heroes)

Gear

IV IV IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Cavalry's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV All Unit Types’ Attack +16.0% IV All Unit Types’ Health +8.0% IV All Unit Types’ Health +8.0%
IV IV IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Cavalry's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Might +36 IV Hero’s Might +36 IV Hero’s Might +36

Signet Ring

IV IV IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Cavalry's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Troop’s Normal Attack Damage +12.0% IV Troop’s Normal Attack Damage +12.0% IV Troop’s Normal Attack Damage +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Cavalry's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV All Unit Types’ Health +8.0% IV Hero’s Might +36 IV Troop’s Normal Attack Damage +12.0%

Talent Tree

Horse

Dark

Lv20
Zhao Yun
Lv.160

Skills

Wild Dragon 40
Commander

Wild Dragon · Lv 40

(Commander skill) Deals might damage to an enemy troop (damage rate: 240%, might bonus, can deal critical strikes) and applies one stack of the "Cloud Dragon" mark for 15s, while reducing damage taken by your troop by 8% (might bonus) for 6s. Grants 100 initial rage upon entering battle.

Damage240% + Might×0.003
ActivationRage 250
-> Damage Taken DR+8% for 6s (Team) (might bonus)
Valiant Rescue 40
Signature

Valiant Rescue · Lv 40

(Signature skill) After any of your heroes activate a secondary strike skill, applies 1 stack of the "Cloud Dragon" mark to the enemy troop for 15s. When 3 stacks are reached, consumes all "Cloud Dragon" marks applied by your troop and deals might damage (damage rate: 240%, might bonus, can deal critical strikes). Additionally, has a/an 100% chance to make Zhao Yun and the next hero enter double attack state for 3s. This skill has a/an 12% base critical strike rate. Reduces damage dealt by the customizable secondary strike skills learned by Zhao Yun by 30% and increases their trigger chance by 5%.

Damage240% + Might×0.003
Activation100% / turn
Self+100% (conditional)
Self+100% (conditional)
Self+12% (permanent)
Self-30% (permanent)
Self+5% (permanent)
Self+10% (permanent)
Self+15% (permanent)
Self+15% (permanent)
Dragon Manifestation 40
◆ ◆ ◆ ◆ ◆

Dragon Manifestation · Lv 40 · 5★

After a normal attack, it alternates between these effects: (1) Increases the activation chance of all your heroes' customizable secondary strike skills by 5% for 6s. (2) Immediately uses the other customizable secondary strike skill (excluding signet ring skills) but reduces its damage by 15%.

TypeSecondary Strike
Activation35% / turn
-> Secondary Strike Activation+5% for 6s (Team)
-> Secondary Strike Dmg-15%
Pay in Blood 40
◆ ◆ ◆ ◆ ◆

Pay in Blood · Lv 40 · 5★

After launching a normal attack, deals might damage to the enemy troop (damage rate: 370%, might bonus) and recovers your units (recovery rate: 120%, might bonus).

TypeSecondary Strike
Damage370% + Might×0.003
Activation25% / turn
Self+120% (might bonus)

Gear

IV IV IV
Lv.80
Helmet

Helmet · Lv.80

Gear Attributes

Cavalry's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV All Unit Types’ Attack +16.0% IV All Unit Types’ Health +8.0% IV All Unit Types’ Health +8.0%
IV IV IV
Lv.80
Gloves

Gloves · Lv.80

Gear Attributes

Cavalry's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV Hero’s Might +36 IV Hero’s Might +36 IV Hero’s Might +36

Signet Ring

IV IV IV
Lv.80
Chest

Chest · Lv.80

Gear Attributes

Cavalry's defense bonus +19.58%
Unit's Health +3.00%
Unit Capacity +1,800
Damage taken reduction (counter) +4.50%
Unit's Damage Taken Reduction +2.40%

Gem Attributes

IV Hero’s Passive Skill Damage +12.0% IV Hero’s Passive Skill Damage +12.0% IV Hero’s Passive Skill Damage +12.0%
IV IV IV
Lv.80
Boots

Boots · Lv.80

Gear Attributes

Cavalry's attack bonus +19.58%
Unit's Damage +2.40%
Base elimination rate (sieges)⚠ +0.60%
Damage dealt (counter) +4.50%
All heroes' skill damage +3.00%

Gem Attributes

IV All Unit Types’ Health +8.0% IV Hero’s Might +36 IV Hero’s Passive Skill Damage +12.0%

Talent Tree

Horse

Thundercloud

Lv20

Strategy Notes

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